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Desktop Conferencing

In 2002 the Start-up company EyeNx engaged myself and two other consultants to develop the concept for and prototype a multi-channel communication desktop conferencing application

Platform: Desktop Application

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I worked closely with the start-up stakeholders to define their vision. I presented periodic reviews of the design and the vision to investors.

 

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My Role

UX Research and Design

2002 - 2003

Along with the other consultants we developed a functional model of the dynamics of multi-channel, multi-person communications that formed the basis for defining task flows and needed features

Function Analysis

Functions: Actors and Components
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Functions: Information Requirements
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Taskflow Analysis

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Concepts

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Early Designs / Prototypes

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Refined Designs / Prototypes

Main screen
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Playing a message
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Outgoing call
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Outgoing call answered
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SeeNx phonebook.png
SeeNx chat.png
Missed call
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Incoming call
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Incoming call answered
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Status panel
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SeeNx whiteboard.png
SeeNx call log.png
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Architecture / Navigation

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